using System;

namespace BoneAnimationProt
{
#if WINDOWS || XBOX
    
    static class Program
    {
        /// <summary>
        /// The main entry point for the application.
        /// </summary>
        [STAThreadAttribute]
        static void Main(string[] args)
        {
            using (Game1 game = new Game1())
            {

                foreach (string arg in args)
                    Console.WriteLine(arg);
                if (args.Length > 0)
                    game.fileToLoad = args[0];
                game.Run();
            }
        }
    }
#endif
}

